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  • The website for our Graphic Novel DevaShard is WWW.FLUIDFRICTION.COM

    You can check out our artwork there.

My blog More entries >

  • DevaShard Interview in US

    Saturday, Aug 2, 2008 9:54AM / Members only

    www.fluidfriction.com

    Here I am being interviewed on Shazap.com about DevaShard

    Part 1:




    Part 2:

  • Viilal - the life stealer

    Monday, Jun 23, 2008 11:41PM / Members only

    www.fluidfriction.com

    The assassins from the spine of the world instil deep fear into the hearts of men throughout the lands of Bhumi. Not truly alive, they exist only to take the lives of those they have been hired to. Unwavering focus and unshakeable resolve leads them relentlessly towards their assigned targets. Only the sun god has the power to strike fear into the life stealers.

    Viilal is a member of this ageless clan from the land of Shyatha and his target runs fearfully in front of him...

    The appearance, movements, clothing, weaponry and expressions of Viilal were developed over sometime. Here is a breakdown of some of the stages:


    Firstly our penciller Keith Burns builds the basic stature and movement style of the character through rough sketches known just as "roughs"



    Then we develop some of his more advanced and unusual movements in roughs



    After that, we produce more detailed pencil sketches of his face. Pencils are usually done intitially in blue, as it is easier to remove the lines later if they are in blue.



    Then we produce pencils of his upper torso



    And eventually his entire body



    Then we move on to the inking stage, where our inker Ken Cheung paints black ink onto the pencilled drawings in order to add in shadow and light, bring out important aspects of definition that have been created by the penciller and in some cases, outline the strongest lines.







    In this case we also experimented with adding in a little red colour to create an unusual effect





    This last inked image of Viilal that we used for our Character Design Competition is both sinister and somehow amusing at the same time



    Finally we scan the inked images into the computer and our colourist Johnny Tam paints the colours in using a WaCom touch screen. In our office we call him the Wizard.

  • Characters of DevaShard

    Monday, Jun 23, 2008 11:19PM / Members only

    www.fluidfriction.com

    For the next few blog entries I will be going into detail about some of the major and minor characters that we have created for the DevaShard storyline.

    As much as possible I will also be uploading artwork which showcases the development of these characters from the earliest rough pencilled sketches all the way to the finished people. In this way you will literally be able to see the individual characters of the graphic novel series coming to life from earliest concept to final realisation.

    Please drop comments and give me your feedback!
  • Creatures of Bhumi

    Saturday, May 31, 2008 10:42PM / Members only

    www.fluidfriction.com

    Beyond the animals that roam the lands of Bhumi, there are older, darker creatures that have taken this land as their own since before human memory.

    Terrifying Ice Dragons scour the open tundra of Im-Himna occasionally ravaging the nearby settlements and terrifying the inhabitants.

    Further South beings have harnessed the giant insects that roam the lands and are now commonly known as the insect riders.

    In the bowels of the Earth nameless blind and grossly deformed monstrous creations make their home.

    Whilst in the land of Umbrastra rumours continue to persist of a great bone dragon whose impossible life continues to strike fear into the hearts of all...


    Ice Dragon




    Insect Riders




    Creatures of the Underworld




    Bone Dragon

  • Animals of Bhumi

    Sunday, May 4, 2008 4:42AM / Members only

    www.fluidfriction.com

    What kind of world would it be that didn't have animals living in it? Well an empty and rather boring one for a start.

    Bhumi in fact is a world filled with a myriad of animals and other creatures. Many of them are similar to those of the Earth (as Bhumi itself represents Earth in an ancient mystical time, before the world was torn) and some of them are vastly different.

    I don't want to reveal all the different exciting animal inhabitants of Bhumi now and spoil the excitement of discovering them in the books to come, but here are some of our early concept drawings of a snow dog:






  • More entries >

My guestbook More comments >

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  • posted on Thursday, Aug 7, 2008 6:29PM  [Report]
    Hi Spen, I visited your AnD profile... thanks! :-)
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    oh, u meant visit your office?!?? ;-p
  • Official artist
    posted on Thursday, Aug 7, 2008 4:01PM  [Report]
    i' ll come by hk at the end of sep or oct. OMG can i conspire with u guys to do a halloween party?haahah
  • Official artist
    posted on Thursday, Aug 7, 2008 3:59PM  [Report]
    oh boy,im busy working on my music currently,cleaning up old demos and rearrangements! thanks for the thought,i miss u guys!!!!!! that office is the most kickass place ever.and i absolutely love the invincible drink machine.
  • Official artist
    posted on Tuesday, Aug 5, 2008 1:46PM  [Report]
    look at you! front page FEATURED ARTIST!!! YEAH!

  • posted on Monday, Aug 4, 2008 4:39AM  [Report]
    I have all ready checked your website , but i will visit it more often now, hahaha !!!
    I really like your work, bro´!!! =)
  • Official artist
    posted on Saturday, Aug 2, 2008 4:02PM  [Report]
    hey~ good 2 c u here :) hope u still remember me :)

  • posted on Saturday, Aug 2, 2008 2:48PM  [Report]
    thats cool, I will check it out for sure. I would love to meet up, just let me know when u're free!

  • posted on Saturday, Aug 2, 2008 10:57AM  [Report]
    hey man, I am in town, where can I buy the comic book??
  • Official artist
    posted on Friday, Aug 1, 2008 12:51PM  [Report]
    It's alright man, see you next time ^_^

  • posted on Thursday, Jul 31, 2008 6:18PM  [Report]
    Wow! Great work :)
  • More comments >
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